Nelson EducationSchoolMathematics 7 | ||||||
Surf for More MathLesson 2 - Use Variables to Write Patterns Rules
To encourage students to have fun on the Web while learning about Use Variables to Write Patterns Rules, here are some games and interactive activities they can do on their own or in pairs. GoalUse numbers and variables to represent mathematical relationships. Builds UponStudent Book pages 274-277
Instructions for UsePattern Quest is a program where the computer picks secret patterns using four of six given shapes. Students has eight tries to guess the pattern. Clues are given after each try. To use Pattern Quest, click the arrow at the lower right-hand side of the screen to read the instructions. For the easy game, click on the pattern pieces and they will appear on the bottom row of the grid. After four shapes have been chosen, the results will show whether the pattern piece is in the right location, and whether it is the correct shape. Continue to select the next four shapes using the clues provided after the first row selections. Students are given eight chances to find the secret pattern using the clues given. After students have mastered this mode, continue on to the hard mode. |
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